Completely custom iOS keyboard class

I am going to be creating from scratch some Classes to create a dynamic on-screen keyboard that needs to be controlled from another application. Controlled with a dPad type of thing. So it will will consume events, display UI navigation of the keyboard, and spit out an event with the character mapped to the activated key, etc.

Does this sound remotely interesting to anyone? This will be a custom UIView type of thing – not accessible and will not respond to touch events. If no one is interested, I won’t worry about so many dynamic bits of it – just get it running well enough for my own particular uses.

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