Flash vs HTML vs iOS

I honestly don’t know where Flash as a technology is going to be in a few years. Yes, we’ve seen the technology roadmap provided by Adobe, but I don’t honestly get the feeling that Flash is long for this world, which is sad.

I started out with Director and moved to Flash a million years ago. Building interface elements and widgets, moving into entire sites and then serious applications. The tools got better with time, the language when graduated to AS3 made a whole lot more sense to everyone, and things were humming along. And then change blew in from the side fills and now it seems that Flash is choking on it’s own vomit in the back of the van.

The one thing remaining cool in my quick take on e landscape is notion of author once and run on iOS and Android. So you’ve got AIR for Android doing it’s thing and some magic compiler doing it’s thing for iOS. You’re not authoring to the languages yourself which always left me feeling a little weird as a developer. Always releases behind without direct access to powerful features that you might need to subclass, etc.

I haven’t touched Flash in well over a year. I’ve been straight Objective-C, iOS, with a smattering of HTML/PHP/JavaScript. If you spend a little time with iOS and Objective-C, I think you pick it up quickly and love it. Personally I love Xcode. I’ve struggled with signing things in the past, but as a tool it’s freaking amazing.

Anyway, sorry to witness the decline of Flash. Happy I was part of it’s pinnacle.

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3 thoughts on “Flash vs HTML vs iOS

  1. Chris

    Get over yourself Flash aint goin nowhere biotch. If and or when Adobe finally screws it all up, and boy they are trying, the momentum behind a reliable standardized open SWF player will boil over.

    If adobe can NOT completely F up anything SWF related for a few years (ok they did ok with AIR) we will run all the pretty little OLED displays like we deserve.

  2. mv

    @Chris – Flash still demands a plugin to operate. using plugin = *not* open, *not* accessible. And no, implementing the content in a hack way with content in xml, or some other intermediary chunk of data doesn’t count as being natively accessible. FTR – Flash was my bread n butter for 5+ years, and I absolutely loved AS3. But if one is look forward, and not hope that everyone finally “gets it” and you can finally own all those pretty little displays, I think you miss the point. We need a solution that encompasses all devices, and all needs, and that includes people with still slow connections, or old hardware, or tiny screens, or, unfortunately, lack of eyesight. There’s a bigger world than flash. There’s a better, open-standards way to communicate our content to the world without enforcing the use of a proprietary (opposite of open, omg) plugin.

    @Eric – I’ll be honest, I’m not really sad. The more I dig into solving problems without involving plugins, the happier I am, and our clients remain satisfied. The one sticky is video streaming – it still needs to mature some more, before coming as adept (imho) as video streaming within flash/silverlight.

    1. Eric Post author

      I am really digging native iOS at the moment and some HTML 5 stuff. I still use Flash for prototyping some things, but it’s days are about wrung out with me :/


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